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- Logic 3 opens preorders on keyboard peripheral for Wii
- Watch this Active Life trailer from your desk chair
- EA bid for Take-Two now FTC compliant, no action until August planned
- More like Complicated 2000
- Joystiq busts kickflips with Skate It
- Punch-Out!!, bongo style
- Pre-E3 2008: de Blob Video Blowout
- Pre-E3 2008: de Blob Blowout
- Wonderworld Amusement Park Review
- More Heroes -- for cell phones
- Pre-E3 2008: Game Party 2 Trailer
- Capcom opens E3 booth to the public
- libwiisprite v0.3.0a: reference pixel system, speedups, more
- Call them Actizard: Activision-Vivendi merger gets official
- Wii Web Server alpha v0.74: now slightly faster
Filed under: Peripherals
Our friends across the pond (and Chris) have a choice when it comes to keyboards for their Wii. No, we're not talking about the wide assortment of cheap USB keyboards that are out there and compatible with the console, we mean Logic 3's Wii keyboard above. Aside from it's plain design, it features the normal QWERTY set-up and will cost you £14.99 (about $30). It will release on July 18th.[Via Engadget]
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Filed under: Video
Commercials that show people having fun while playing the Wii are a dime a dozen, so this Active Life: Outdoor Challenge trailer doesn't score any points with us in terms of creativity. We also think the narrator sounds as excited for the game as she would about an enema (fake enthusiasm is fake), but that's neither here nor there. Yet the game itself -- dare we say it -- looks pretty interesting.
Don't take "interesting" to mean "good," but we can't help but be intrigued by some of the activities and the use of the mat. Granted, the last thing we need is yet another peripheral in our households, which will probably be enough to keep us away from Active Life. If Nintendo doesn't have its Wii Fit stock act together by the fall, though, we wonder if people will turn to Active Life instead. Granted, this game won't have even half of the hype that surrounded Wii Fit, but the situation does present an opportunity for Namco Bandai. Who knows, families might even buy into the whole "working out together" angle.
On the other hand, there's yet another obstacle in the way of Active Life. It looks to us at least that if you're going to go with a game with a mat, DDR would probably offer a better workout. But what do you lovely readers think? Does Active Life: Outdoor Challenge have a place in the current gaming market?
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Following its Federal Trade Commission (FTC) filing this morning, Electronic Arts stated that it is in "substantial compliance" with legal requirements necessary to further its takeover bid of Take-Two Interactive. This brings the world's biggest third-party publisher one step closer to acquiring its rival.Earlier last month, both companies involved in the proposed merger were asked by the FTC to submit information on the potential buyout. It took a while to get the two firms to comply, but now both have submitted the necessary documents which will allow the FTC to probe against potential antitrust law violations.
EA's bid will now extend beyond the July 18 deadline earlier issued. The company has promised that there will be no action on the matter before August 21 this year.
The EA offer currently stands at US 2 billion, which prices Take-Two's shares at US 25.74 individually. This is significantly higher than Take-Two's actual share prices in the NASDAQ which are currently pegged at US 24.26, but the company's board has repeatedly turned down the bid, branding it as "too low."
Acquiring Take-Two will give EA ownership over the record-breaking Grand Theft Auto game franchise. It will also eliminate 2K Sports, the only major rival to its multi-billion dollar division EA Sports to give it a virtual monopoly over all major pro sports game franchises.
Related articles:
D3 Publisher has its Simple Wii series, which consists of cheap, original Wii games designed on a low budget. The company also has its Simple%2000 Series Wii, which consists of cheap Wii games designed on a low budget. The difference, aside from the extra number? The new Simple%2000 Wii games are actually ports of old Simple%2000 series games for the PS2.The first two Simple%2000 Series Wii games have both been enhanced with new features: Simple%2000 Wii Vol. 1 THE Table Games, which includes Solitaire, Reversi, Go, Mahjong, and other games, now has online play; Vol. 2 THE Party Games, which includes Sasuke-like athletic challenges, plate spinning, and sports-based minigames, now has waggle.
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Filed under: News, Controller
Our most cruel and unmerciful bosstypes over at Joystiq managed to try out EA's upcoming Wii port, Skate It. While they commented that the game does require a bit more concentration than your usual casual romp on the Wii, overall the whole thing was fairly easy to pull off. As you can see in the controls diagram below, it doesn't look easy. But, in action, it's more intuitive than you may think.Be sure to head over to Joystiq and read the rest of their feet-on impression of Skate It.
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Filed under: Fan stuff, Peripherals, Tech stuff, Controller, Video
While we're sure that nobody is going to trash Soda Pop while using the Donkey Konga bongo controller in Punch-Out!!, it's good enough to take down Glass Joe with ease. And, it's a neat way to enjoy one of the best 8-bit games around. Just, uh, skip like the first minute of the video. It's kind of painful to watch.
[Via Joystiq]
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Ogle at more than 10 minutes of 480p direct-feed from the super-polished E3 build.
We're officially moving THQ's Wii-exclusive platformer to must-play sleeper status.
Filed under: Imports
Marvelous has announced three (three!) new No More Heroes games for Japan. Even though they aren't for Wii, or DS, or really any game system, they still look pretty great. The three mobile "No More Heroes Flash Games" include Travis, in which an adorably chibi Travis fights UAA assassins and thugs who approach him; Schpel Tiger, an isometric driving game using Travis's giant motorcycle, and Glastonberry, a shooting game starring a giant robot from the fake anime Travis enjoys.
Each of these games will be distributed over cell phone networks for 100 "points," which we assume is equivalent to 100 yen each. They look simple, but we'd certainly enjoy paying small amounts of money for them.
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Filed under: News
Want to check out Capcom at next week's E3, but don't have a pass? Fear not, for they are extending an invitation to you, fine reader, to check out their wares for free. Instructions on how to pounce on this opportunity can be found here.This is all well and good, but we have one thing to say to any of you out there expecting to take advantage of this: if Mega Man 9 is playable, you better back off the machine. We're totally ready to spend a night in jail for beating up some chump that tried to play Mega Man 9 before us. We loves us our Mega Man, you know.
[Via Joystiq]
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Wiibrew developers Chaosteil and Feesh! have released new updates for their rather popular sprite library, libwiisprite. The library is now on version 0.3.0a, which is being oiled up for use with one of Chaosteil's ongoing projects, Galaxy Stations.
libwiisprite now has a new reference pixel system that allows you to tack a specific point on a sprite, and rotate and scale that sprite around that point. The library now also has a new method called DestroyImage() which allows to you reload the image.
Be sure to read the documentation included in the download for more information. Here's the changelog for libwiisprite since v0.2.2:
0.3.0a
- Fixed an initializing bug when using a drawable image.
0.3.0 - This is a release in preparation for Galaxy Stations. Enjoy!
- Added a reference pixel system. It allows to rotate and scale a sprite around a specific point on itself. Check the documentation how to use it. The spritetest example also has a little example on it.
- Fixed a huge memory leak when loading an image which was in every previous version. Upgrading is recommended.
- Several speedups which can increase the speed of the library when drawing Sprites and TiledLayers, or even assigning Images.
0.2.3
- All possible png files can now be loaded.
- Image has now a "DestroyImage()" method to allow to reload the image after that.
More development tools for Wiibrewers:
- libwiisprite 0.2.2 - supports buffer loading
- Box2D for the Wii: 2D physics engine, with sample program
- GRRLib 3.0.1 Alpha - added fixes for bugs from version 3.0
- Wiibrew: Lua for Wii v5.1.3
It looks as if the merger between Activision and Vivendi is about as close to official as we're ever going to get. A new press release has announced that Activision has received approval from its stockholders for its merger with Vivendi. According to the press release we received, "All of the proposals required to effect the transaction received more than 92 percent of the shares voted." Better still, the deal's going to be made final tomorrow, July 9.
What does this mean if you've invested in either company? Well, money and opportunity, of course! The press release says it best:
As a result of the merger, Vivendi Games... will become a wholly-owned subsidiary of Activision. Vivendi will receive approximately 295.3 million newly issued shares of Activision common stock. Concurrently with the merger, Vivendi will purchase approximately 62.9 million newly issued shares of Activision common stock at a price of US 27.50 per share for a total of approximately US 1.7 billion in cash, resulting in a total Vivendi ownership stake in Activision Blizzard of approximately 52 on a fully diluted basis and approximately 54 of shares outstanding. As of the closing of the transaction, Activision will be renamed Activision Blizzard and will continue to operate as a public company traded on NASDAQ under the ticker ATVI.
Activision-Blizzard certainly has a nice ring to it, though we prefer the much shorter, Power Ranger Zord-sounding Actizard. As for what the "new" company has in store for us, they have Diablo 3, the Guitar Hero franchise, and, of course, World of Warcraft: Wrath of the Lich King. Definitely some good tidings, as far as mergers are concerned.
Cboomf and Felix 123 have come out with a new version of Wii Web Server, making it Wii Web Server alpha v0.74. While there don't seem to be many changes included in this build, it seems most of the work is done behind the scenes, trying to reduce the bugs within this homebrew.
Here's a list of the changes in this homebrew:
- When //quit is requested it has to be approved by pressing A or B
- Slightly shortened the time it takes to be ready after each request
- Bugfixes
Download: Wii Web Server alpha v0.74


